<?xml version='1.0'?>

<gl_extension name="GLES_OES_matrix_get" reg_no="11">
	<tokens>
		<token name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898D"/>
		<token name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898E"/>
		<token name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898F"/>
	</tokens>
</gl_extension>
